The action of preserving progress within Bloodborne relies on specific in-game mechanics. Saving does not occur through a manual command; instead, the game utilizes an autosave feature triggered by various actions, locations, and events encountered throughout the world of Yharnam. Lamps, also known as lanterns, act as checkpoints. Interacting with these checkpoints initiates the process of recording the player’s current state, including character statistics, acquired items, and progress through the environment.
This system ensures minimal loss of progress upon death, which is a frequent occurrence. The save mechanism’s design inherently encourages exploration and risk-taking, as players know that a recent Lamp activation ensures that substantial progress is retained. Earlier design choices in similar games often required manual saving, potentially leading to frustration if a player forgot to record their advancements. The automatic nature mitigates this issue, allowing for a more fluid and immersive gameplay experience.