The act of preserving progress in the video game Bloodborne relies on a specific system that differs from traditional manual saving mechanisms. Progress is saved automatically at certain checkpoints and after specific actions. These checkpoints are typically represented by lamps, which serve as both respawn points upon death and save locations. Interacting with a lamp will immediately save the game’s current state.
The nature of progress preservation in Bloodborne directly impacts player experience. Because there is no manual save option, understanding how the game automatically records advancement is crucial for mitigating potential loss of progress and managing risk, especially when exploring challenging or unfamiliar areas. This system encourages careful decision-making and strategic planning, as character death results in the loss of accrued “blood echoes” (the game’s primary currency) and a return to the most recently visited lamp. Failure to retrieve lost echoes introduces an additional element of risk and tension.